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Framework Computers, Inc. preserves companies' intellectual
property by customizing the Framework Windows compiler for transparent
compilation of specific non Windows program source code to create
Windows based GUI programs.
After the compiler is modified for a specific non Windows
program it can be compiled with no modifications to the
code and can run, maintained and extended taking unlimited
advantage of Windows XP, 2000 and Vista GUI API.
Intellectual property written for other systems including
real and protected mode DOS, SUN, Apple MAC, Unix,
Mainframes and database operating system can run on Windows
with full access to the Windows GUI, API, controls, Direct
X and the messaging system. The compiler provides a much simpler way to
program with a function-based alternative interface to Windows API.
It can be used to extended programs with Internet access,
communication with other Windows program, DLL calls, MS
SQL, ODBC database and OLE. Scalable font, graphic interface,
hardware based software protection, and automated distribution and
billing libraries are available for intellectual property
that is distributed commercially.
The compiler can be customized to transparently compile a non Windows program
into a Windows GUI executable even if the programs directly access hardware for functionality
such as measurement, communications, and real time control systems.
The advantages in compilation of original source code are obvious
compared to the complexity of the Windows API. Windows treats
all programs as downloaded libraries, and requiring
applications to provide entry point to the OS, scan system
messages, self manage the system focus changes, and
manage background screen updates. These Windows complexities become
transparent by the compiler's alternative function based
API. Companies can preserve irreplaceable intellectual property
investments while gaining the ability to extend the applications
with Internet functionality and there by increase potential while
maintaining full control over the IP.
The compiler adaptation is available for Windows XP, Windows 2000,
and Windows Vista. more
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FrameworkPascal Multi-target 6.1 2008 commercial subscriptions
FrameworkPascal 6.1 transparently compiles legacy Turbo Pascal DOS
style programs source code into Windows based GUI programs without
the need for all of the complex steps required to develop a Windows
GUI application.
MS SQL Database Creator and Reporter
MS SQL and ODBC interface unit
CRT Function based Windows GUI API interface
Framework FRED functions interface
Windows Vista ready
replacing TMT Pascal 5.00 and 6.00 personal & commercial versions.
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Build 32-bit applications easily with the FrameworkPascal Compiler.
Transparently compile MS-DOS applications to Windows GUI.
The easiest way to create Microsoft Windows 95 / 98 / Me / NT / 2000 / XP / Vista
GUI applications. Use the FrameworkPascal Compiler Multi-Target Edition to recompile legacy
Turbo Pascal's sources into 32-bit Windows, Windows Console and Extended DOS 32 bit
applications without modifications. Have no speed limit on CPU for all the supported compilation targets.
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The FrameworkPascal compiler is equipped with a rich set of run-time library
units which allow one to use Silicon Graphic OpenGL and Microsoft DirectX.
These low-level application programming interfaces (APIs) are
intended for creating games and other high-performance multimedia applications. They include support for
two-dimensional (2-D) and three-dimensional (3-D) graphics, sound effects and music, input devices, etc.
You will find some OpenGL and DirectX examples at our
Code Samples page.
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The SciTech Multi-platform Graphics Library is included in the FrameworkPascal compiler.
Using this library, you can create interactive graphics applications in the shortest amount of time.
SciTech MGL has been used in the development of many leading titles like WinQuake™, Hexen II™
and many others.
Learn more about SciTech MGL.
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FrameworkPascal is equipped with a powerful graphic library unit
that uses the VESA/VBE 2.0 specification (including LFB support) for MS-DOS
and Microsoft DirectDraw features for Windows applications.
This library allows you to produce the fastest graphic applications for MS-DOS (32-bit protected mode)
and Windows 32-bit Operating Systems. It is as compatible with the Borland Pascal's Graph unit as possible.
It's unbelievable, but now you can now recompile your old Pascal sources as modern 32-bit MS-DOS or Win32 GUI
applications. In most cases you do not need to make any changes in your sources to turn
them into native Win32 DirectX executables. Graphic applications written in Pascal have
never been so fast and powerful.
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FrameworkPascal's built-in assembler supports the newer Intel(tm) MMX (MultiMedia eXtensions)
technology, which is supported by newer Pentium, Pentium II and Pentium III CPUs. This
technology is intended to accelerate graphic and Multimedia applications. Try our compiler
to create your own MMX optimized applications.
Learn more about MMX technology.
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FrameworkPascal's built-in assembler supports the AMD(tm) 3DNow! technology, which is the
first innovation to the x86 processor architecture that significantly enhances floating
point-intensive, 3D graphics and multimedia performance for today's mainstream Microsoft-
Windows- compatible personal computers. Benefits of 3DNow! technology include leading-edge
3D performance, more realistic and lifelike 3D imaging and graphics, big screen sound and
video, and the ultimate Internet experience.
Download 3DNow! technology manual.
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