ObjGfx is the underlying framework for a highly scalable high-resolution
protected-mode object-oriented graphics library. ObjGfx is a platform
neutral softare based rendering engine that can also be wrapped around
The purpose of ObjGfx is to create a uniform interface between graphics
objects, whether they be the screen, window, double buffer, or a bitmap
image. We feel that existing APIs fall far short of how a real
object-oriented system should behave.